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Campfires and cooking

Campfires and cooking. To craft a campfire you'll need 6x stones 1x wood log

Campfires are crafted from the inventory screen as below. To lite the fire you need flint or matches. once lit the fire will burn the wood and die out if you do not refuel it using anything that can burn ,. clothing / wood / sticks/ bark / bandages etc. the fire will keep burning as long as it has something to burn inside of its inventory . To add fuel just open the inventory of the campfire. It will burn and deplete 1 item per minute,

COOKING on the camp fire This is done by placing raw un-cooked meat into the fires inventory Once in their it will take approximately 2 minutes to cook the meat. the fire will cook 1 piece of each type of meat simultaneously if you place more than 1 type.

Future plans. Ability to cook soups and stews from meet/water and veg. approximately 30 different soups and stews as well as boiled meat and veg have been planed and created ready to be implemented into the system.

Water Dirty or salty water can be boiled into clean water on the fire. to do this place the water in a empty tin container and place that in the fire.

Heat The campfire will warm you up.

Credit to vbawol/Aaron Clark for enhanced Inventory system. I have built on it to fit the needs for No Cure inventory interaction. https://forums.bistudio.com/…/199230-enhanced-arma-3-inven…/


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